Sonic and
the Secret Rings is a 2007 platform video game developed by Sonic Team and
published by Sega for the Wii. A spin-off to the Sonic the Hedgehog series, it
is the first title in the franchise for the system and follows Sonic the
Hedgehog's quest to stop an evil genie named the Erazor Djinn. In addition to
the basic platforming gameplay of previous Sonic titles, Secret Rings uses a
system of experience points and levels, as well as special moves that are
unlocked via leveling up.
The title
was released in place of an aborted attempt to port the 2006 game Sonic the
Hedgehog to the Wii. Producer, writer, and director Yojiro Ogawa conceived
Secret Rings to tap into the Wii Remote's capabilities. He chose the theme of
Arabian Nights, using many elements of the stories in the game's setting,
characters, and Middle Eastern-influenced music. Sega changed the title of the
game several times, originally being announced as Sonic Wild Fire, before
settling on Sonic and the Secret Rings to tie in the theme of Arabian Nights.
Upon release,
Secret Rings received average reviews. Reviewers praised its visual style and
considered the game to be an improvement from prior entries, but were critical
of its controls, which some claimed took time to get used to, and its
inconsistent difficulty. Sega released a sequel in 2009, Sonic and the Black
Knight; the two form what is known as the Sonic Storybook series. Sonic and the
Secret Rings was de-listed from retailers in 2010, following Sega's decision to
remove all Sonic titles with sub-average Metacritic scores to increase the
value of the brand.
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