Mario &
Sonic at the Sochi 2014 Olympic Winter Games is a crossover sports/party video
game for the Wii U. It is the fourth game in the Mario & Sonic series, the
first to be released on the Wii U and is the official video game for the 2014
Winter Olympics that were held in Sochi. It was released on November 8, 2013 in
Europe, November 9, 2013 in Australia, November 15, 2013 in North America, and
December 5, 2013 in Japan.
It the
first title in the series to feature an online multiplayer mode, and the first
to be published by Nintendo globally, as previous titles were published by Sega
outside Japan and unlike previous instalments, the game was released solely on
home console, and does not have a portable version. The game formed the second
part in Sega's exclusivity agreement with Nintendo after Sonic Lost World back
on mid-October 2013 and followed by Sonic Boom: Rise of Lyric and Sonic Boom:
Shattered Crystal in November/December 2014.
The game
received mixed reviews from critics who praised the visuals, multiplayer, and
addition of online play, but criticized its controls and lack of innovation
from previous games in the series. A fifth game in the series, Mario and Sonic
at the Rio 2016 Olympic Games, was released for Wii U and 3DS in 2016.
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