Sonic Dash is
a 2013 endless runner mobile game developed by Hardlight and published by Sega.
It is Hardlight's second Sonic the Hedgehog game, the first being 2012's Sonic
Jump. The game was released in March 2013 for iOS, November 2013 for Android,
and December 2014 for Windows Phone and Microsoft Windows, along with an arcade
release in November 2015 as Sonic Dash Extreme. It was initially released as a
paid application but was made free-to-play a month after its iOS release.
As an
endless runner, the goal of Sonic Dash is to avoid obstacles and enemies while
collecting rings. Players can compete for higher positions on leaderboards.
Rings, which can be earned through gameplay or purchased in app, allow players
access to upgrades and additional characters. Additionally, missions in the
game give players an objective to attain.
Hardlight,
a British development studio owned by Sega, began developing Sonic Dash after
completing Sonic Jump. Selection of the game for development came from the
insistence of parent company Sega Sammy Holdings president and COO Haruki
Satomi. Although the game received mixed reviews, Sonic Dash has been
downloaded over 350 million times and generated over US$10.1 million in
revenue. Hardlight continues to support the game with updates, additional
characters, and features. Sequels have also been produced based on Sonic Boom
and Sonic Forces.
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