Sonic
Extreme was a prototype video game created by Vision Scape Interactive in May
2003. Proposed as a spinoff to Sega's Sonic the Hedgehog series, Sonic Extreme
featured Sonic and Shadow riding hoverboards in a Green Hill Zone-themed open
world, with gameplay likened to Tony Hawk's Pro Skater. It featured three
gameplay modes, which included searching for keys and Chaos Emeralds and
fighting or racing another player. Vision Scape developed the game while it
made cutscenes for Sonic Heroes; it was created on the Xbox with intent to port
it to the GameCube and PlayStation 2. The prototype was assembled using the
RenderWare game engine and assets from prior Vision Scape and Sonic games.
Vision
Scape showed Sonic Extreme to Sonic Team head Yuji Naka, who was impressed and
asked for a software design description to be submitted to Sega. However, Sega
never responded to Vision Scape after the document was turned in and the game
never came to fruition. Vision Scape cofounder Mark McDonald said he believes
Sonic Extreme was used as a basis for Sonic Team's later game Sonic Riders.
Sonic Extreme was virtually unknown until gameplay footage was uploaded to
YouTube in May 2011. Journalists reacted negatively and expressed relief it was
not released.
No comments:
Post a Comment