Sonic
Riders: Zero Gravity is a hoverboard racing video game developed by Sonic Team
and published by Sega for the PlayStation 2 and Wii. It is the fifth racing
game in the Sonic the Hedgehog series, and the second entry in the Sonic Riders
trilogy, a spin-off of the main series. A sequel, Sonic Free Riders, was
released for the Xbox 360 in 2010.
Gameplay in
Zero Gravity is largely like its predecessor, with characters racing on
different types of hovercraft called "Extreme Gear". In addition to
the mechanics from the previous game, Zero Gravity adds a new gameplay system
based around gravity that replaces the predecessor's "fuel" system.
During the race, performing tricks and other actions will increase a
character's Gravity Points, or GP. If players have accrued enough GP by the time,
they enter certain areas of the track, they will enter a Zero-Gravity Zone,
where they can perform one of two maneuvers. A Gravity Dive will create a small
black hole that points gravity forward down the track, giving the player a
powerful free-fall boost that is further augmented by striking objects in the
vicinity that the hole displaces, such as cars or signs. Alternatively, Gravity
Control will alter the gravity of the course, allowing players to reach
otherwise-inaccessible areas and shortcuts.
The game
includes a total of 16 racetracks, spread across eight areas with two tracks
each, which are unlocked via story progression. A total of 18 playable
characters can be unlocked, including guest characters from Billy Hatcher and
the Giant Egg, Nights into Dreams, and Samba de Amigo.
Zero
Gravity once again features two story campaigns, "Heroes" and
"Babylon", which intersect with one another to create a single
narrative. Three new game modes have also been added: Survival Mode, Survival
Relay, and Survival Ball.
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