Sonic
Shuffle is a Sonic the Hedgehog-themed party game developed and published by
Sega for the Dreamcast in 2000. The game plays like a board game much in the
same vein as Nintendo's Mario Party series, with up to four players moving
their characters across a game board filled with a variety of spaces which can
trigger different events. Some spaces will launch minigames that pit the
players against each other in short competitive events.
Sega
contracted Hudson Soft, the developers of Mario Party, to assist with
development. For the game's graphics, they used the same cell shading technique
used in their earlier game, Jet Set Radio (2000). An online multiplayer mode
was planned, but it was pulled so the game could launch in time for the 2000
holiday season. Although critics praised the graphics, the game's excessive
load times and poorly explained, overly complex minigames were found to be
significantly detrimental to the overall experience. Critics classified Sonic
Shuffle as an inferior clone of Mario Party.
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